HDK - is a "spare-time" framework for WinRT development.
Solution consists of:
- Event Aggregator
- other useful extensions
I've migrated Prism from SL to WinRT, it was a hard work.
I've stripped all Unity references and updated its code to use MEF and EventAggregator instead.
ps: Its code is far from ideal but still good enough to operate as it was designed :)